This structure is used by the IG_gui_fx_texture_tile_dlg function to apply a texture to an image.
Declaration:
|
Copy Code
|
typedef struct tag AT_IGGUI_FX_TEXTURE_TILE
{
DWORD cbSize;
UINT uFlags;
HIGEAR hIGear;
HWND hWnd;
LPCHAR lpszTitle;
AT_RECT rc;
CHAR szFileName[_MAX_PATH];
AT_ERRCOUNT nErrCount;
LPFNIGGUI_FX_UPDATE lpfnUpdateProc;
}AT_IGGUI_FX_TEXTURE_TILE;
|
Members:
Name |
Type |
Description |
cbSize |
DWORD |
Specifies the length, in bytes, of the structure. |
uFlags |
UINT |
A set of bit flags you can use to initialize the dialog box. |
hIGear |
HIGEAR |
A handle of an image. |
hWnd |
HWND |
A handle of the window to update. |
lpszTitle |
LPCHAR |
A dialog title. |
rc |
AT_RECT |
An AT_RECT struct specifying the rectangular portion of the image to be processed. |
szFileName |
CHAR[_MAX_PATH] |
A file name of the 8 bit image to be applied to image HIGEAR to produce a textured effect. |
nErrCount |
AT_ERRCOUNT |
The number of ImageGear errors that occurred during this function call. |
lpfnUpdateProc |
LPFNIGGUI_FX_UPDATE |
A pointer to the function that is called when the 'Apply' button is clicked. |