ImageGear for C and C++ on Windows v19.0
IG_PDE_text_get_gstate

Gets the graphics state of a character or a text run.

Declaration:

 
Copy Code
AT_ERRCOUNT ACCUAPI IG_PDE_text_get_gstate(
        HIG_PDE_TEXT hText,
        UINT nFlags,
        UINT nIndex,
        LPAT_PDE_GRAPHICSTATE lpGstate 
);

Arguments:

Name Type Description
hText HIG_PDE_TEXT Text object containing a character or text run whose graphics state is obtained.
nFlags UINT enumIGPDETextFlags value that specifies whether index refers to the character offset from the beginning of the text object or the index of the text run in the text object. Must be either:
  • IG_PDE_TEXT_CHAR - for a text character
  • IG_PDE_TEXT_RUN - for a text run
nIndex UINT Index of the character or text run in the text object.
lpGstate LPAT_PDE_GRAPHICSTATE Pointer to a AT_PDE_GRAPHICSTATE structure with graphics state of specified character or text run.

Return Value:

Error count.

Supported Raster Image Formats:

This function does not process image pixels.

Remarks:

Non-NULL objects in the graphic state, such as the fill and stroke color spaces, have their reference counts incremented by this function. Be sure to release these non-NULL objects when disposing of lpGstate.

 

 


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