ImageGear .NET - Updated
User Guide > How to Work with... > ART Mark Annotations > ART Annotations > ART 3.0/ART 2.0 Marks > Interactive Marks > Button

The Button mark places a programmable button on an image. For example, a button can be programmed to zoom into part of an image.

Edit Mode

In Edit mode, end users create this mark as follows:

  1. Click the Button button and then drag the mark to its destination.
  2. You can do the following to customize the Button:
    • Resize the Button by dragging the resize handles.
    • Set your application to respond to a right-click by displaying the properties box and selecting the appropriate property.
    • Set several attributes for a button, including font, foreground color, background color, and text.

Run Mode

When the application is in Run mode, the cursor changes to a pointing hand when it passes over the Button bitmap.