Name | Description | |
---|---|---|
ImGearPDEText Constructor | Initializes a new instance of the ImGearPDEText class. |
The following tables list the members exposed by ImGearPDEText.
Name | Description | |
---|---|---|
ImGearPDEText Constructor | Initializes a new instance of the ImGearPDEText class. |
Name | Description | |
---|---|---|
CharCount | Gets the number of characters in the text object. | |
RunsCount | Gets the number of text runs (show strings) in the text object. |
Name | Description | |
---|---|---|
Add | Overloaded. Adds a character or a text run to a PDE Text object. | |
AddItem | Adds a text item to a text element at a given index position. | |
GetAdvance | Gets the advance width of a character or a text element. | |
GetBBox | Overloaded. Gets the bounding box of a character or a text run. | |
GetByteCount | Gets the number of bytes occupied by the character code or text run. | |
GetFont | Gets the font for a text character or element. | |
GetGState | Overloaded. Gets the graphics state of a character or a text run. | |
GetItem | Obtains a text item from a text element at a given index position. | |
GetMatrix | Overloaded. Returns the transformation matrix from text space to the user space for individual text character or run. | |
GetQuad | Gets the quad bounding the specified text run or character. | |
GetRunForChar | Gets the index of the text run that contains the nth character in a text object. | |
GetState | Gets the text state of a character or a text element. | |
GetStrokeMatrix | Returns the transformation matrix for the line width when stroking individual text character or run. | |
GetText | Gets the text for a text run or character. | |
IsAtPoint | Overloaded. Tests whether a point is on specified text. | |
IsAtRect | Overloaded. Tests whether any part of a rectangle is on the specified text. | |
Remove | Removes characters or text runs from a text object. | |
RemoveItems | Removes contiguous text items from a text element starting at a given index position. | |
ReplaceChars | Replaces characters in a text object. | |
RunGetCharCount | Gets the number of characters in the specified text run. | |
RunGetCharOffset | Gets the character offset of the first character of the specified text run. | |
RunSetFont | Sets the font of a text run. | |
RunSetGState | Sets the graphics state of a text run. | |
RunSetMatrix | Sets the matrix of a text run. | |
RunSetState | Sets the text state of a text run. | |
RunSetStrokeMatrix | Sets the stroke matrix of a text run. | |
SplitRunAt | Splits a text run into two text runs. |