'Declaration <DebuggerStepThroughAttribute()> <DebuggerNonUserCodeAttribute()> Public Overloads Sub SmoothObjects( _ ByVal amount As Integer _ )
[DebuggerStepThrough()] [DebuggerNonUserCode()] public void SmoothObjects( int amount )
[DebuggerStepThrough()] [DebuggerNonUserCode()] public: void SmoothObjects( int amount )
[DebuggerStepThrough()] [DebuggerNonUserCode()] public: void SmoothObjects( int amount )
Parameters
- amount
- The size limit of pits and bumps to smooth in the given image.