ImageGear for C and C++ on Windows v21.0 - Updated
API Reference Guide / Vector Component API Reference / Vector Component Functions Reference / Entity Functions / IG_vect_ent_set_matrix
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    IG_vect_ent_set_matrix
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    This function replaces the entity's 4x4 transformation matrix with the new one.

    Declaration:

     
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    AT_ERRCOUNT ACCUAPI IG_vect_ent_set_matrix(
       HIG_VECT_ENTITY hEntity,
       VECT_REAL* lpMat
    );
    

    Arguments:

    Name Type Description
    hEntity HIG_VECT_ENTITY Handle of the entity which matrix is retrieved.
    lpMat VECT_REAL* Memory buffer containing the new matrix. See Remarks.

    Return Value:

    Returns 0 if successful. Otherwise, returns the number of ImageGear errors that occurred during this function call.

    Supported Raster Image Formats:

    This function does not process image pixels.

    Sample:

    None

    Remarks:

    lpMat must point to an array of 16 VECT_REAL values, for example:

    VECT_REAL lpMat[16].

    The matrix uses column-major order, as accepted in OpenGL and Direct3D.