ImageGear for C and C++ on Windows v21.0 - Updated
API Reference Guide / Vector Component API Reference / Vector Component Functions Reference / Entity Functions / IG_vect_ent_move
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    IG_vect_ent_move
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    This function moves the entity according to the specified offsets.

    Declaration:

     
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    AT_ERRCOUNT ACCUAPI IG_vect_ent_move(
       HIG_VECT_ENTITY hEntity,
       VECT_REAL fX,
       VECT_REAL fY,
       VECT_REAL fZ,
       VECT_BOOL bBefore
    );
    

    Arguments:

    Name Type Description
    hEntity HIG_VECT_ENTITY Handle of the entity to be moved.
    fX VECT_REAL Offset in X direction, in World coordinates.
    fY VECT_REAL Offset in Y direction, in World coordinates.
    fZ VECT_REAL Offset in Z direction, in World coordinates.
    bBefore VECT_BOOL Specifies how the translation matrix is multiplied by the entity's transformation matrix. TRUE means right multiplication; FALSE means left multiplication.

    Return Value:

    Returns 0 if successful. Otherwise, returns the number of ImageGear errors that occurred during this function call.

    Supported Raster Image Formats:

    This function does not process image pixels.

    Sample:

    Vector

    Remarks:

    This function creates a translation matrix using fX, fY, and fZ offsets and multiplies it by the correct entity matrix according to the bBefore flag.