ImageGear for C and C++ on Windows v20.5 - Updated
IG_gui_fx_pixelate_dlg
API Reference Guide > GUI Component API Reference > GUI Component Functions Reference > Image Processing Effects Functions > IG_gui_fx_pixelate_dlg

This function shows the dialog that allows you to redraw an image using what appears to be very large pixels.

Declaration:

 
Copy Code
BOOL ACCUAPI IG_gui_fx_pixelate_dlg (
        HWND hWnd, 
        LPAT_IGGUI_FX_PIXELATE lpFxPixelateData
);

Arguments:

Name Type Description
hWnd HWND A handle of the parent window.
lpFxPixelateData LPAT_IGGUI_FX_PIXELATE A pointer to the AT_IGGUI_FX_PIXELATE structure.

Return Value:

If the user specifies parameters and clicks the OK button, the return value is non-zero. If the user cancels or closes the dialog box or an error occurs, the return value is zero.

Sample:

Image Processing

Supported Raster Image Formats:

All pixel formats supported by ImageGear for C and C++, except:
Indexed RGB with non-grayscale palette.

Example:

 
Copy Code
#include "IG_gui_common.h"
AT_IGGUI_FX_PIXELATE FxPixelate;
FxPixelate.cbSize = sizeof (FxPixelate);
FxPixelate.hWnd = hWnd;
FxPixelate.hIGear = hIGear;
FxPixelate.uFlags |= IG_IGGUI_FX_SETUP_EMPTY_RECT;
if (IG_gui_fx_pixelate_dlg (hWnd, &FxPixelate))
{
InvalidateRect(hWnd, NULL, FALSE);
        UpdateWindow(hWnd);
}
Is this page helpful?
Yes No
Thanks for your feedback.