ImageGear for C and C++ on Windows v20.3 - Updated
IG_FX_ripple_texture
API Reference Guide > Core Component API Reference > Core Component Functions Reference > FX Functions > IG_FX_ripple_texture

This function provides the ripple effect on the image, as if it is looked at through a relief glass.

Declaration:

 
Copy Code
AT_ERRCOUNT ACCUAPI IG_FX_ripple_texture(
        HIGEAR hIGear,
        HIGEAR hTexture,
        AT_FLOAT depth, 
        AT_FLOAT scale, 
        AT_INT xOffset, 
        AT_INT yOffset, 
        AT_FLOAT smoothness, 
        AT_BOOL bInvert
);

Arguments:

Name Type Description
hIGear HIGEAR Image to which to apply the effect.
hTexture HIGEAR Image to use as a ripple pattern.
depth AT_FLOAT Strength of the ripple effect.
scale AT_FLOAT Specifies the scaling factor for pattern image.
xOffset AT_INT Horizontal offset at which the upper left corner of the ripple texture shall be placed.
yOffset AT_INT Horizontal offset at which the upper left corner of the ripple texture shall be placed.
smoothness AT_FLOAT Specifies how much the ripple pattern should be smoothed before applying.
bInvert AT_BOOL Inverts the ripple pattern, effectively swapping "convex" and "concave" areas.

Return Value:

Returns the number of ImageGear errors that occurred during this function call.

Supported Raster Image Formats:

All pixel formats supported by ImageGear for C and C++.

Sample:

Image Processing

Remarks:

The function uses an image as a ripple pattern. If the scaled ripple pattern image is smaller than the source image, or if offsets are greater than 0, pattern is repeated over the image.

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