This function retrieves the entity's 4x4 transformation matrix.
Declaration:
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Copy Code
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AT_ERRCOUNT ACCUAPI IG_vect_ent_get_matrix(
HIG_VECT_ENTITY hEntity,
VECT_REAL* lpMat
);
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Arguments:
Name |
Type |
Description |
hEntity |
HIG_VECT_ENTITY |
Handle of the entity whose matrix is retrieved. |
lpMat |
VECT_REAL* |
Pointer to a memory buffer to which to copy the matrix. See Remarks. |
Return Value:
Returns 0 if successful. Otherwise, returns the number of ImageGear errors that occurred during this function call.
Supported Raster Image Formats:
This function does not process image pixels.
Sample:
None
Remarks:
lpMat must point to an array of 16 VECT_REAL values, for example:
VECT_REAL lpMat[16].
The matrix uses column-major order, as accepted in OpenGL and Direct3D.