IG_gui_save_filename_dlg_W
Shows the file save dialog and returns the file name, specified as a wide string (UTF-16), and format identifier if file format of the image is detected.
Declaration:
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BOOL ACCUAPI IG_gui_save_filename_dlg_W (
HWND hWnd,
LPAT_WCHAR lpwszTitle,
LPAT_MODE lpnFormatList,
UINT nFListSize,
LPAT_WCHAR lpwszFileName,
UINT nFNameSize,
LPAT_MODE lpnFormat
);
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Arguments:
Name |
Type |
Description |
hWnd |
HWND |
Handle of the parent window. |
lpwszTitle |
LPAT_WCHAR |
Dialog title. |
lpnFormatList |
LPAT_MODE |
Format list. |
nFListSize |
UINT |
Format list size. |
lpwszFileName |
LPAT_WCHAR |
Pointer to the file name buffer. |
nFNameSize |
UINT |
File name buffer size. |
lpnFormat |
LPAT_MODE |
Format ID. |
Return Value:
If the user specifies the parameters and clicks the OK button, the return value is non-zero. If the user cancels or closes the dialog box or an error occurs, the return value is zero.
Supported Raster Image Formats:
This function does not process image pixels.
Sample:
GUI Windows
Example:
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#include "IG_gui_common.h"
IG_gui_save_filename_dlg_W (hWnd, NULL, NULL, 0, wszFile, sizeof(wszFile), &lFormat);
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