 
            This function shows the file open dialog and returns the file name to load.
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BOOL ACCUAPI IG_gui_load_filename_dlg (
        HWND hWnd, 
        LPCHAR lpTitle, 
        LPCHAR lpFileName, 
        UINT nFNameSize, 
        LPAT_MODE lpnFormatID
);
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| Name | Type | Description | 
|---|---|---|
| hWnd | HWND | Handle of the parent window. | 
| lpTitle | LPCHAR | Dialog title. | 
| lpFileName | LPCHAR | Pointer to the file name buffer. | 
| nFNameSize | UINT | File name buffer size. | 
| lpnFormatID | LPAT_MODE | Format ID. | 
If the user specifies parameters and clicks the OK button, the return value is non-zero. If the user cancels or closes the dialog box or an error occurs, the return value is zero.
All pixel formats supported by ImageGear for C and C++.
ASCII, Display, GUI Windows, Image Processing, IOSET, JPEG, Load Callback, Page, Print, Multipage, FlashPix, Multimedia
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| #include "IG_gui_common.h" IG_gui_load_filename_dlg(hWnd, NULL, szFile, sizeof(szFile), NULL); | |
This function also shows the format identifier if the format is detected.