This structure is used by the IG_gui_fx_texture_tile_dlg function to apply a texture to an image.
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typedef struct tag AT_IGGUI_FX_TEXTURE_TILE
{
DWORD cbSize;
UINT uFlags;
HIGEAR hIGear;
HWND hWnd;
LPCHAR lpszTitle;
AT_RECT rc;
CHAR szFileName[_MAX_PATH];
AT_ERRCOUNT nErrCount;
LPFNIGGUI_FX_UPDATE lpfnUpdateProc;
}AT_IGGUI_FX_TEXTURE_TILE;
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Name | Type | Description |
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cbSize | DWORD | Specifies the length, in bytes, of the structure. |
uFlags | UINT | A set of bit flags you can use to initialize the dialog box. |
hIGear | HIGEAR | A handle of an image. |
hWnd | HWND | A handle of the window to update. |
lpszTitle | LPCHAR | A dialog title. |
rc | AT_RECT | An AT_RECT struct specifying the rectangular portion of the image to be processed. |
szFileName | CHAR[_MAX_PATH] | A file name of the 8 bit image to be applied to image HIGEAR to produce a textured effect. |
nErrCount | AT_ERRCOUNT | The number of ImageGear errors that occurred during this function call. |
lpfnUpdateProc | LPFNIGGUI_FX_UPDATE | A pointer to the function that is called when the 'Apply' button is clicked. |