This function shows the file open dialog and returns the file name to load, specified as a wide string (UTF-16).
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BOOL ACCUAPI IG_gui_load_filename_dlg_W (
HWND hWnd,
LPAT_WCHAR lpwszTitle,
LPAT_WCHAR lpwszpFileName,
UINT nFNameSize,
LPAT_MODE lpnFormatID
);
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| Name | Type | Description |
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| hWnd | HWND | Handle of the parent window. |
| lpwszTitle | LPAT_WCHAR | Dialog title. |
| lpwszpFileName | LPAT_WCHAR | Pointer to the file name buffer. |
| nFNameSize | UINT | File name buffer size. |
| lpnFormatID | LPAT_MODE | Format ID. |
If the user specifies parameters and clicks the OK button, the return value is non-zero. If the user cancels or closes the dialog box or an error occurs, the return value is zero.
All pixel formats supported by ImageGear for C and C++.
GUI Windows
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#include "IG_gui_common.h" IG_gui_load_filename_dlg_W(hWnd, NULL, wszFile, sizeof(wszFile), NULL); |
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This function also shows the format identifier if the format is detected.