The function returns a flag showing whether or not transparency is enabled.
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AT_ERRCOUNT ACCUAPI IG_vect_drwng_get_transparency(
HIG_VECT_DRWNG hDrwng,
VECT_BOOL* lpEnable
);
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| Name | Type | Description |
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| hDrwng | HIG_VECT_DRWNG | Handle to the Drawing. |
| lpEnable | VECT_BOOL* | Buffer for the transparency flag. |
Returns 0 if successful. Otherwise, returns the number of ImageGear errors that occurred during this function call.
This function does not process image pixels.
None
If transparency is enabled, all non-transparent objects are drawn first.