Adds a character or a text run to a PDE Text object.
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Copy Code
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AT_ERRCOUNT ACCUAPI IG_PDE_text_add(
HIG_PDE_TEXT hText,
UINT nFlag,
UINT nIndex,
LPBYTE lpText,
UINT nTextLen,
HIG_PDE_FONT hFont,
LPAT_PDE_GRAPHICSTATE lpGstate,
LPAT_PDE_TEXTSTATE lpTstate,
LPAT_PDF_FIXEDMATRIX lpTextMatrix,
LPAT_PDF_FIXEDMATRIX lpStrokeMatrix
);
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| Name | Type | Description |
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| hText | LPHIG_PDE_TEXT | Text object to which a character or text run is added. |
| nFlag | UINT |
enumIGPDETextFlags flag that specifies what kind of text to add. Must be either:
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| nIndex | UINT | Index after which to add character or text run. |
| lpText | LPBYTE |
Pointer to the characters to add.
Passing NULL for text can invalidate the text object but will not raise an error. Callers must not pass NULL for this parameter.
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| nTextLen | UINT | Length of the text, in bytes. |
| hFont | HIG_PDE_FONT | Font for the element. |
| lpGstate | LPAT_PDE_GRAPHICSTATE | Pointer to AT_PDE_GRAPHICSTATE structure with the graphics state for the element. |
| lpTstate | LPAT_PDE_TEXTSTATE | Pointer to AT_PDE_TEXTSTATE structure with text state for the element. |
| lpTextMatrix | LPAT_PDF_FIXEDMATRIX | Pointer to AT_PDF_FIXEDMATRIX that holds the matrix for the element. |
| lpStrokeMatrix | LPAT_PDF_FIXEDMATRIX | Pointer to AT_PDF_FIXEDMATRIX that holds the matrix for the line width when stroking text. May be NULL. |
Error count.
This function does not process image pixels.