The function returns the type of graphics used for displaying vector objects.
Declaration:
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AT_ERRCOUNT ACCUAPI IG_vect_drwng_get_graphics( HIG_VECT_DRWNG hDrwng, enumIGVectGraphics* lpGraphics ); |
Arguments:
Name | Type | Description |
hDrwng | HIG_VECT_DRWNG | Handle to the Drawing. |
lpGraphics | enumIGVectGraphics* | Buffer for the graphics type. |
Return Value:
Returns 0 if successful. Otherwise, returns the number of ImageGear errors that occurred during this function call.
Supported Raster Image Formats:
This function does not process image pixels.
Sample:
None
Remarks:
The following graphics types are available:
- IG_VECT_GRAPH_OPENGL - OpenGL graphics type is used.
- IG_VECT_GRAPH_DIRECT3D - Direct3D graphics type is used.
- IG_VECT_GRAPH_AUTO - The type of graphics (OpenGL or Direct3D) is defined according to the device context features.