This function shows the dialog that allows you to cause an image to look as if it was moving when the image was captured.
Declaration:
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BOOL ACCUAPI IG_gui_fx_motion_dlg ( HWND hWnd, LPAT_IGGUI_FX_MOTION lpFxMotionData ); |
Arguments:
Name | Type | Description |
hWnd | HWND | A handle of the parent window. |
lpFxMotionData | LPAT_IGGUI_FX_MOTION | A pointer to the AT_IGGUI_FX_MOTION structure. |
Return Value:
If the user specifies parameters and clicks the OK button, the return value is non-zero. If the user cancels or closes the dialog box or an error occurs, the return value is zero.
Supported Raster Image Formats:
All pixel formats supported by ImageGear Professional, except:
Indexed RGB with non-grayscale palette.
Sample:
Image Processing
Example:
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#include "IG_gui_common.h" AT_IGGUI_FX_MOTION FxMotion; FxMotion.cbSize = sizeof (FxMotion); FxMotion.hWnd = hWnd; FxMotion.hIGear = hIGear; FxMotion.uFlags |= IG_IGGUI_FX_SETUP_EMPTY_RECT; if (IG_gui_fx_motion_dlg (hWnd, &FxMotion)) { InvalidateRect(hWnd, NULL, FALSE); UpdateWindow(hWnd); } |