This function shows the dialog that allows you to produce a special effect that results in an embossed or 3-D like chiseled-in-stone look to the image.
Declaration:
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BOOL ACCUAPI IG_gui_fx_emboss_dlg ( HWND hWnd, LPAT_IGGUI_FX_EMBOSS lpFxEmbossData ); |
Arguments:
Name | Type | Description |
hWnd | HWND | A handle of the parent window. |
lpFxEmbossData | LPAT_IGGUI_FX_EMBOSS | A pointer to the AT_IGGUI_FX_EMBOSS structure. |
Return Value:
If the user specifies parameters and clicks the OK button, the return value is non-zero. If the user cancels or closes the dialog box or an error occurs, the return value is zero.
Supported Raster Image Formats:
All pixel formats supported by ImageGear Professional, except:
Images with non-grayscale palette;
Images that have a Grayscale LUT attached to them.
Sample:
Image Processing
Example:
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#include "IG_gui_common.h" AT_IGGUI_FX_EMBOSS FxEmboss; FxEmboss.cbSize = sizeof (FxEmboss); FxEmboss.hWnd = hWnd; FxEmboss.hIGear = hIGear; FxEmboss.uFlags |= IG_IGGUI_FX_SETUP_EMPTY_RECT; if (IG_gui_fx_emboss_dlg (hWnd, &FxEmboss)) { InvalidateRect(hWnd, NULL, FALSE); UpdateWindow(hWnd); } |