This structure is used by the IG_gui_fx_texture_tile_dlg function to apply a texture to an image.
Declaration:
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typedef struct tag AT_IGGUI_FX_TEXTURE_TILE
{
DWORD cbSize;
UINT uFlags;
HIGEAR hIGear;
HWND hWnd;
LPCHAR lpszTitle;
AT_RECT rc;
CHAR szFileName[_MAX_PATH];
AT_ERRCOUNT nErrCount;
LPFNIGGUI_FX_UPDATE lpfnUpdateProc;
}AT_IGGUI_FX_TEXTURE_TILE;
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Members:
| Name |
Type |
Description |
| cbSize |
DWORD |
Specifies the length, in bytes, of the structure. |
| uFlags |
UINT |
A set of bit flags you can use to initialize the dialog box. |
| hIGear |
HIGEAR |
A handle of an image. |
| hWnd |
HWND |
A handle of the window to update. |
| lpszTitle |
LPCHAR |
A dialog title. |
| rc |
AT_RECT |
An AT_RECT struct specifying the rectangular portion of the image to be processed. |
| szFileName |
CHAR[_MAX_PATH] |
A file name of the 8 bit image to be applied to image HIGEAR to produce a textured effect. |
| nErrCount |
AT_ERRCOUNT |
The number of ImageGear errors that occurred during this function call. |
| lpfnUpdateProc |
LPFNIGGUI_FX_UPDATE |
A pointer to the function that is called when the 'Apply' button is clicked. |