Shows the file save dialog and returns the file name and format identifier if file format of the image is detected.
Declaration:
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BOOL ACCUAPI IG_gui_save_filename_dlg ( HWND hWnd, LPCHAR lpTitle, LPAT_MODE lpnFormatList, UINT nFListSize, LPCHAR lpFileName, UINT nFNameSize, LPAT_MODE lpnFormat ); |
Arguments:
Name | Type | Description |
hWnd | HWND | A handle of the parent window. |
lpTitle | LPCHAR | A dialog title. |
lpFileName | LPAT_MODE | A pointer to the file name buffer. |
nFNameSize | UINT | The file name buffer size. |
lpnFormatList | LPCHAR | A format list. |
nFListSize | UINT | A format list size. |
lpnFormat | LPAT_MODE | A format ID. |
Return Value:
If the user specifies the parameters and clicks the OK button, the return value is non-zero. If the user cancels or closes the dialog box or an error occurs, the return value is zero.
Supported Raster Image Formats:
This function does not process image pixels.
Sample:
Load Callback, Page, MFC Multipage
Example:
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#include "IG_gui_common.h" IG_gui_save_filename_dlg (hWnd, NULL, NULL, 0, szFile, sizeof(szFile), &lFormat); |