Adds a character or a text run to a PDE Text object.
Declaration:
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AT_ERRCOUNT ACCUAPI IG_PDE_text_add( HIG_PDE_TEXT hText, UINT nFlag, UINT nIndex, LPBYTE lpText, UINT nTextLen, HIG_PDE_FONT hFont, LPAT_PDE_GRAPHICSTATE lpGstate, LPAT_PDE_TEXTSTATE lpTstate, LPAT_PDF_FIXEDMATRIX lpTextMatrix, LPAT_PDF_FIXEDMATRIX lpStrokeMatrix ); |
Arguments:
hText | Text object to which a character or text run is added. | ||
nFlag |
enumIGPDETextFlags flag that specifies what kind of text to add. Must be either:
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nIndex | Index after which to add character or text run. | ||
lpText |
Pointer to the characters to add.
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nTextLen | Length of the text, in bytes. | ||
hFont | Font for the element. | ||
lpGstate | Pointer to AT_PDE_GRAPHICSTATE structure with the graphics state for the element. | ||
lpTstate | Pointer to AT_PDE_TEXTSTATE structure with text state for the element. | ||
lpTextMatrix | Pointer to AT_PDF_FIXEDMATRIX that holds the matrix for the element. | ||
lpStrokeMatrix | Pointer to AT_PDF_FIXEDMATRIX that holds the matrix for the line width when stroking text. May be NULL. |
Return Value:
Error count.
Supported Raster Image Formats:
This function does not process image pixels.