This method makes the image look as if it was taken by a toy camera.
            
            
            
            Syntax
            
            
            
            
            'Declaration
 
Public Shared Sub ToyCamera( _
   ByVal  As ImGearRasterPage, _
   ByVal  As Integer, _
   ByVal  As Integer, _
   ByVal  As Double, _
   ByVal  As Integer, _
   ByVal  As Double, _
   ByVal  As Double, _
   ByVal  As Double _
) 
             
        
            
            'Usage
 
Dim page As ImGearRasterPage
Dim vignetteRadius As Integer
Dim vignetteWidth As Integer
Dim vignetteDarkness As Double
Dim vignetteBlur As Integer
Dim noiseAmount As Double
Dim saturationAmount As Double
Dim fisheyeAmount As Double
 
ImGearEffects.ToyCamera(page, vignetteRadius, vignetteWidth, vignetteDarkness, vignetteBlur, noiseAmount, saturationAmount, fisheyeAmount)
             
        
            
            public static void ToyCamera( 
   ImGearRasterPage ,
   int ,
   int ,
   double ,
   int ,
   double ,
   double ,
   double 
)
             
        
            
            public: static void ToyCamera( 
   ImGearRasterPage* ,
   int ,
   int ,
   double ,
   int ,
   double ,
   double ,
   double 
) 
             
        
            
            public:
static void ToyCamera( 
   ImGearRasterPage^ ,
   int ,
   int ,
   double ,
   int ,
   double ,
   double ,
   double 
) 
             
        
             
        
            Parameters
- page
 
- Page to apply effect to.
 - vignetteRadius
 
- Radius of vignette to add around the image.
 - vignetteWidth
 
- Width of vignette to add around the image.
 - vignetteDarkness
 
- Amount by which to darken the vignette.
 - vignetteBlur
 
- Amount by which to blur the vignette.
 - noiseAmount
 
- Amount of noise to add to the image.
 - saturationAmount
 
- Amount to saturate the image by.
 - fisheyeAmount
 
- Amount of 'fish eye' effect, to imitate geometric distortions caused by a cheap lens.
 
            
             
            
            
            
            
            
            
            
            
            
            
            
            See Also