Member | Description |
---|---|
Landscape | 2 - Landscape (90-degree counter-clockwise rotation). The 0th row represents the visual left side of the and the 0th column represents the visual bottom. |
LandscapeMirrored | 6 - Landscape mirrored. The 0th row represents the visual left side of the image, and the 0th column represents the visual top. |
Portrait | 1 - Portrait (0-degree rotation). The 0th row represents the visual top of the image and the 0th column represents the visual left side. |
PortraitMirrored | 5 - Portrait mirrored. The 0th row represents the visual top of the image, and the 0th column represents the visual right side. |
Rotated180 | 3 - Upside down portrait (180-degree counter-clockwise rotation). The 0th row represents the visual bottom of the image and the 0th column represents the visual right side. |
Rotated180Mirrored | 7 - Upside down portrait mirrored. The 0th row represents the visual bottom of the image, and the 0th column represents the visual left side. This is the orientation in which Windows BMP files are stored. |
Rotated270 | 4 - Upside down landscape (270-degree counter-clockwise rotation). The 0th row represents the visual right side of the image, and the 0th column represents the visual top. |
Rotated270Mirrored | 8 - Upside down landscape mirrored. The 0th row represents the visual right side of the image, and the 0th column represents the visual bottom. |
Unknown | 0 - Unknown orientation. This is needed because the serializer will throw an error if the orientation is 0 it cannot be matched to an existing value. |
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