Full Name | U3D (Universal 3D) |
Format ID | ImGearFormats.U3D |
File Extension(s) | *.u3d |
Data Type | Vector Image |
Data Encoding | Binary |
Multi-Page Support | No |
Alpha Channel Support | No |
Metadata Update Support | No |
ImageGear Platforms Support | WIN32, WIN64, .NET, .NET64 |
Filter Control Parameter | Type | Default Value | Available Values | Description |
BackColor | Int 32 | 0 | Any positive value | This parameter is used to set background color. If BackColor = 0, then the black background color is set, otherwise the white background color is set. |
Width | Int 32 | 512 | Any positive value | Defines the DIB width of the loaded image. The DIB height is calculated using the file's scale factors. |
U3D file format, short for "Universal 3D", is a universal vector standard for storing three-dimensional data of all kinds to facilitate data exchange. The specification for this format is the document ECMA-363: Universal 3D File Format. The latest edition of this specification is available at the ECMA web site:
The U3D format is natively supported by the PDF. 3D objects in U3D format can be inserted into PDF document files and interactively visualized by PDF viewers.
U3D Element |
Supported Attributes |
Imported into ImageGear as: |
Croup Node |
Id |
ImGearVectEntities.BLOCK entity. |
Model Node |
Id Vertices Normals Material ambient color Material diffuse colors Material specular colors Material emissive colors Reflectivity Opacity Faces Lines Points Texture coordinates Bounding box |
ImGearVectEntities.SHELLEX entity. |
View Node |
Name Near clip plane Far clip plane Rectangle Focus |
ImGearVectorView object. |
Light Node |
Position Direction Specular color Ambient color Diffuse color Intensity Attenuations |
ImGearVectorLightSource object. |
ImageGear Entity or Object |
Saved as U3D Element |
ImGearVectEntities.BLOCK |
Group Node |
ImGearVectEntities.INSERTION |
Group Node |
ImGearVectEntities.SHELL |
Meshes |
ImGearVectEntities.SHELLEX |
Textures Materials Meshes Line set Point set |
View Node | |
ImGearVectorLightSource |
Light Node |