public: ImGearLUT* BuildSummaryLUT( ImGearDIB* dib )
public: ImGearLUT^ BuildSummaryLUT( ImGearDIB^ dib )
Parameters
- dib
- DIB for which the DisplaySummaryLUT is to be built.
Return Value
ImGearLUT object.
Resulting ImageGear.Core.ImGearLUT class object has input and output depths equal to bit depth of the first image channel. Use this method to build a LUT that will not change image bit depths after being applied to the image.