| Name | Description |
| Add | Overloaded. Adds a character or a text run to a PDE Text object. |
| AddItem |
Adds a text item to a text element at a given index position.
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| GetAdvance |
Gets the advance width of a character or a text element.
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| GetBBox | Overloaded.
Gets the bounding box of a character or a text run.
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| GetByteCount |
Gets the number of bytes occupied by the character code or text run.
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| GetFont |
Gets the font for a text character or element.
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| GetGState | Overloaded.
Gets the graphics state of a character or a text run.
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| GetItem |
Obtains a text item from a text element at a given index position.
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| GetMatrix | Overloaded.
Returns the transformation matrix from text space to the user space for individual text character or run.
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| GetQuad |
Gets the quad bounding the specified text run or character.
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| GetRunForChar |
Gets the index of the text run that contains the nth character in a text object.
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| GetState |
Gets the text state of a character or a text element.
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| GetStrokeMatrix |
Returns the transformation matrix for the line width when stroking individual text character or run.
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| GetText |
Gets the text for a text run or character.
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| IsAtPoint | Overloaded.
Tests whether a point is on specified text.
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| IsAtRect | Overloaded.
Tests whether any part of a rectangle is on the specified text.
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| Remove |
Removes characters or text runs from a text object.
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| RemoveItems |
Removes contiguous text items from a text element starting at a given index position.
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| ReplaceChars |
Replaces characters in a text object.
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| RunGetCharCount |
Gets the number of characters in the specified text run.
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| RunGetCharOffset |
Gets the character offset of the first character of the specified text run.
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| RunSetFont |
Sets the font of a text run.
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| RunSetGState |
Sets the graphics state of a text run.
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| RunSetMatrix |
Sets the matrix of a text run.
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| RunSetState |
Sets the text state of a text run.
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| RunSetStrokeMatrix |
Sets the stroke matrix of a text run.
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| SplitRunAt |
Splits a text run into two text runs.
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