User Guide > How to Work with... > ART Annotations > Using ImageGear.ART Namespace > ART 2.0 and ART 3.0 Marks > ART 3.0/ART 2.0 Marks > Button |
The Button mark places a programmable button on an image. For example, a button can be programmed to zoom into part of an image.
In Edit mode, end users create this mark as follows:
When the application is in Run mode, the cursor changes to a pointing hand when it passes over the Button bitmap.