Sets the graphics state of a text run.
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AT_ERRCOUNT ACCUAPI IG_PDE_text_run_set_gstate( HIG_PDE_TEXT hText, UINT nRunIndex, LPAT_PDE_GRAPHICSTATE lpGstate ); |
Name | Type | Description |
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hText | HIG_PDE_TEXT | Text object containing a text run. |
nRunIndex | UINT | Index of the text run. |
lpGstate | LPAT_PDE_GRAPHICSTATE | Pointer to AT_PDE_GRAPHICSTATE structure with graphics state to set. |
Error count.
This function does not process image pixels.